[1650] Orks (Warhammer 40,000 8th Edition) [89 PL, 1649pts]

Selection Rules

'Ere We Go!: A unit with this ability can re-roll failed charge rolls. (Xenos 2 p10)

1. Legendary Fighter: If this warlord charges in the charge phase, add 1 to their attacks characteristic until the end of the ensuing fight phase.

Airborne: This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.

Crash and Burn: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it crashes and explodes, and each unit within 6" suffers D3 mortal wounds.

Hard to Hit: Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.

Mob Rule: When using the Leadership characteristic of this unit, you can use either its own Leadership characteristic,
or you can choose for the characteristic to be equal to either the number of models in the unit, or the number of models in another friendly unit within 6" that has this ability. (Xenos 2 pFAQ)

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